(Co)Designing mixed reality experiences for the enrichment of intangible cultural heritage in museum exhibits: conceptual framework, (co)design methods, and case studies
Abstract
This thesis focuses on (co)designing interactive experiences that employ Mixed Reality (MR) technologies in combination with Tangible User Interfaces (TUIs) to enrich aspects of Intangible Cultural Heritage (ICH) in museum environments. It explores how digital and physical components can be merged into exhibits that convey living traditions, i.e., practices often difficult to digitise, document and present authentically. Emphasis is placed on "enacting" the tradition · namely, the performative and participatory dimension of ICH that can engage both community bearers and museum visitors. Until now, research in Digital Cultural Heritage (DCH) has largely addressed two domains: the digitisation of tangible (e.g., monuments, historical objects and buildings) and intangible (e.g., dances, oral traditions) cultural assets, and the development of interactive applications, mainly using augmented or virtual reality (AR/VR), to enhance the museum experience. However, the active involvement of tr ...
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